Reflections on Directing (A02 T02)

We undertook a 4-hour film challenge in class. Split into teams of 3, we spent the lunch hour devising a story and then came back to shoot.

Due to the small size of the team, and the fact that of the story ideas we came up with it being my story which was selected (and the fact that I do not wish to be in front of the camera!) I was appointed as the shooting director (DoP/Director combined)

Chessie and Santiago were the characters in the story, and set about sorting the set design, costume and setting up lights and other equipment.

Brainstorming ideas for the story

Having scratched out a script, and having an idea for some in-camera special effects to add to the drama, we set about shooting the short.

The usual problems of trying to film anything at Raindance (people walking through the shot, picking up and moving the sweets, picking up tripods you were using because they weren’t bolted down, faulty kit, the list is exhaustive!) 🙂 were addressed as they came up and whilst we lost nearly an hour due to interruptions and walkthroughs, we were still able to complete the shooting part of the exercise in just over 2 hours 30 minutes, which technically left us 30 minutes for the edit. Below is the final edit which admittedly took slightly longer than 30 minutes to grade, do some basic sound design on, render and upload – but the spirit of the exercise was adhered to.

https://vimeo.com/346243220
final draft edit of our 4-hour film challenge short

The Rules

  1. Minimum 8, Maximum 12 shots.
  2. One line of dialogue “I Knew this would happen”.
  3. One compulsory prop: An item of confectionary.
  4. 90 secs maximum finished film.
  5. Story must have beginning, middle end.
  6. Story must have distinct genre.
  7. Only two lights may be used.
  8. At least one member of each team must appear in film

Reflections

There is much that is wrong with this short film, the focus is soft in a number of places, the image is shakey through being handheld with no stabilisation, the packshot (pack of M&Ms) could be better …. I had spent an age smoothing the packet out and then one of the first years came through, picked them up and pretended to open them … this resulted in the packaging being creased and there was no time to get another packet, and whilst I had originally managed to get some symmetry in reflection from the tray, this was all lost as we rushed to get the next shot …

One of the things I have noticed from all of my shoots at Raindance to date is that there always seems to be a sense of urgency and rush to the shots, everyone is in a rush to get to the next shot and what we have “will have to do” .. This is against my programming and not something I am used to. Whilst I appreciate that “time is money”, I also strongly believe that rushing to deliver a mediocre product is a huge waste of time and money as the resultant product will not be the best you could have done.

If I take away one thing from this exercise, and the last two years on the HND course, it will be “less haste more speed” and to try and find a way to keep everyone around me calm whilst working to get the shot/scene/etc and to avoid panic and uncertainty where ever possible. (Most often, I feel this can be achieved through simple communication)

a less than perfect packshot before grading

The challenge was to use between 8 and 12 shots, no more and no less. Whilst I had originally thought of shooting the whole film as a one-shot, these rules made it harder. We did still manage to shoot the main part in 3 shots, and then used a total of 8 additional cut-ins to add to the story and effect.

The finished edit

Moving on to the in-camera effects, I had the idea of putting Santiago on a table cloth and getting a couple of people to pull him across the floor as though he was being pulled by the rope that sprung around his leg. This took a few attempts and tests to get right, but the final shot is almost exactly what I had hoped for (minus the vape which appears in his hand “as if by magic” that wasn’t spotted until checking the rushes).

Santiago and his continuity challenging vape

Continuity, set design, lighting, camera, director, gaffer, actors, crew (not to mention post-production teams, editors, sound design, vfx, foley, etc, etc) all need to work together in a seamless and rhythmical fashion in order to deliver a polished film. If one single member of the team isn’t a good fit then the whole project can suffer.

Thankfully, on the whole, I’ve been fortunate to work with a number of professional and dedicated HND students over the last two years, and together I believe we have learned a great deal about the machinery required to make a GOOD film.

I’m looking forward to working with several of these people on upcoming films over the next year or two as we all begin to find our feet and our own areas of expertise.

Sadly, due to the time frame and limited crew, it wasn’t possible to get much in the way of BTS during filming. I will, however, sign off with this picture we took of Justin checking in on us and making sure we were still alive.

Justin checking in on us
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